Hi all,
For a big website project I need to make 3D visualisations of +-20 different products. They don't just want stills, but they want users to play around with the products online (rotate zoom etc...). For some products they have small accessoires to put on. When you click 'lamp' for example, a lamp should fly in from the side.
I was wondering if any of you guys have some basic advice for me on this matter. Like programs you used, problems you had, important things to consider...
At first I was thinking of using quicktime object movies, but I don't know if it's possible to let other objects fly in? I also thought quicktime is a widely used plugin, in contrast with some other realtime 3d viewers. Also because object movies are actually renderings (from vray for example) and so quality is much better than with realtime 3d viewers.
Problem is they want realistic visualisations, for simple products. Everything is based on good lighting and shadows, and online 3d viewers really lack here (no GI for example). I noticed material properties are much better than a few years ago, but still lighting and shadows are very basic.
All suggestions are welcome!
Kind regards,
flipside
For a big website project I need to make 3D visualisations of +-20 different products. They don't just want stills, but they want users to play around with the products online (rotate zoom etc...). For some products they have small accessoires to put on. When you click 'lamp' for example, a lamp should fly in from the side.
I was wondering if any of you guys have some basic advice for me on this matter. Like programs you used, problems you had, important things to consider...
At first I was thinking of using quicktime object movies, but I don't know if it's possible to let other objects fly in? I also thought quicktime is a widely used plugin, in contrast with some other realtime 3d viewers. Also because object movies are actually renderings (from vray for example) and so quality is much better than with realtime 3d viewers.
Problem is they want realistic visualisations, for simple products. Everything is based on good lighting and shadows, and online 3d viewers really lack here (no GI for example). I noticed material properties are much better than a few years ago, but still lighting and shadows are very basic.
All suggestions are welcome!
Kind regards,
flipside
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