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  • Max 7 Impressions

    Any impressions yet as to how this latest package is? Your likes and dislikes?
    LunarStudio Architectural Renderings
    HDRSource HDR & sIBL Libraries
    Lunarlog - LunarStudio and HDRSource Blog

  • #2
    max 7 = 6 only turbosmooth for me its the only good thing, not crashed yet.....

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    • #3
      I really like the new objects culling system. Just type in the desired framerate (like 100) and moving objects around in huge scenes is a snap I use it almost all the time and it didn't crash once

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      • #4
        I really like the new Edit Poly modifier. And the fact that you can open and close windows with the same button (for example F10 to open and close render window)
        You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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        • #5
          yes object culling + the new first person camera is good

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          • #6
            Did they improve their boolean operations at all?
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

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            • #7
              Originally posted by jujubee
              Did they improve their boolean operations at all?
              What about NURBS?

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              • #8
                I dont like new snaps.

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                • #9
                  Max7 arrived one week ago in our studio (subscription). While first everybody seamed to be suspcius about the update (we all where disappointed with Max6) it seams now that everybody is exicted about the update.

                  We are currently doing an animation spot with lot of characters. Max 7 got a lot news like Reactor Manager, working IK limits, better skin modifier etc. It's really great!

                  For Modelling, there is little news. Snaps have been improved, I hate now Max 6 snaps.

                  If you like to work with Nurbs / Booleans take a look at nPower Solids. They even bring a whole now Nurbs modeller for Max soon (Preview).

                  regards,

                  robert

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                  • #10
                    Well

                    the viewportenhancements are real the biggest boost, max ever had. lol lol

                    but i think the character enhancements are realy goood while i rather would troust someone who realy deals much more with characters in this.

                    the edit poly is great. but i for example cant find a way for making a shortcut with bridge. (as usual to many programmer teams who dont speak with each other ).

                    overal the interface seems to be much more consistent than before , thinking for ex of F10.

                    worst thing, vray still isnt build in.

                    and viewport speed still will come with max 13.

                    Tom

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                    • #11
                      Like most Max upgrades there are a lot of little improvements that generally make the upgrade worthwhile.

                      However, I have to agree with Giraffe that there is something horrilby wrong the new snap/axis constraint implementation. I b!tched up a storm on the Discreet Max forum. Apparently I'm not the only one going insane with the new snap/axis constraints. I really hope it's a bug and not a new "feature." Right now I don't think I can use Max 7 for production work until they fix this issue.

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                      • #12
                        hey all
                        we have upgraded and been using for the past 2 weeks
                        i already not even dream of going back to 6
                        coolest thing the walkthrough camera for us
                        especially when combined with the following script
                        http://www.scriptspot.com/bobo/mxs7/RecordNavPath/
                        as we do arch viz we are crap at animating and the above has been a godsend
                        culling is extremely useful as well
                        asset browser though crashes here all the time
                        apart from that i m pretty happy
                        regards
                        alkis

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                        • #13
                          Wow Alkis. That's a glowing review. I'd be curious to see an example of RecordNavPath and in which way it improves your workflow. Thanks everyone else for your input.
                          LunarStudio Architectural Renderings
                          HDRSource HDR & sIBL Libraries
                          Lunarlog - LunarStudio and HDRSource Blog

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                          • #14
                            yes I think it is better than max6.

                            when I apply editpoly to an object, the keyboard shortcuts stop functioning.
                            I think this is a bug.

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                            • #15
                              yeah i agree with giraffe ... snaps suck .....and i cant nudge with my arrow key's anymore ....... something that i used all the time..
                              Natty
                              http://www.rendertime.co.uk

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