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  • Tin Ceiling

    I've tried googling around a bit, but I can't seem to find any. Does anyone here have, or know where I can get some tin ceiling prints that I can use with VrayDisplacement, or know how to make them easily.

    Thanks

  • #2
    my sugestion is to model one modul, then render the Z-depth and use it for the displacement

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    • #3
      Do you mean something like this material? I made this using a simple displacement map. Let me know if you are interested.

      Tim Nelson
      timnelson3d.com

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      • #4
        Hey timmatron, really nice material btw !!!

        i thought it was this tin ceiling ( google)

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        • #5
          model a section yourself. then add a uvw map then using texporter there should be an option which i think gives you the equivilent of a zbuffer on your model.

          ---------------------------------------------------
          MSN addresses are not for newbies or warez users to contact the pros and bug them with
          stupid questions the forum can answer.

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          • #6
            OH! Hehehe, I guess I was WAY off!

            Next time I should do my research first. Later!
            Tim Nelson
            timnelson3d.com

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            • #7
              Yeah, tin ceiling is the blocked ceiling pattern, but that is an excellent material Timmatron.

              However, while the squares like that are rather easy to model, I was looking for something a bit more ornate, that would be outside my modeling skills. Hmm, thanks anyways guys.

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              • #8
                yes...timmatron...now you show, now you have to share !

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                • #9
                  hehehe...Olivier is right...I'd like to see that displacement texture as well, timmatron .....that's a really good material


                  paul.

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                  • #10
                    tin ceiling...

                    I seem to remember seeing some very high resolution photos on the web of a very ordinary tin ceiling product. You might do a google search of the tradename (now bear with me) "lincrusta".

                    Phonetically, it's "lynn-crust-ah". It was/is a very common ceiling material type. It could also be a company name.

                    Give it a go. I'll bet you can come up with a bunch of vendor/supplier catalog images that would be useful as bump maps and displacement map materials.

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                    • #11
                      Ok, here is the map...its really easy to make. Somebody else could make one thats better than this but it works ok. Just add this in displacement & use about 1". I also use a shift amount of -1" to keep it in place.

                      Then just play around with your glossy. I set my to about .9 and seems to work ok.
                      Tim Nelson
                      timnelson3d.com

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                      • #12
                        thanks for the map timmatron,

                        hypnotic...
                        must look away from screen...
                        when the going gets weird, the weird turn pro - hunter s. thompson

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