Hi,
I would like to have an opinion from V-Ray artists about how you estimate render time for project in 4K versus 1080p. I get more and more request for VR projects requesting to be rendered in 4K at 60 fps... instead of 1080p ? 24 fps. And they are crazy enough to ask if I can do those for even less money that I did 1080p projects!
This business is becoming less and less paying it seem.
But the way I estimate it is: since a 4k frame is 4,27 times bigger, due to ram bottle neck can easily take 5 times longer to render. And then if you want 60 fps instead of just 24, it will take 2,5 times more time. So 5 x 2.5 = 12,5 times longer to render. And that's not even counting that some render node will not even be able to participate in these 4k frames since they will be brought to their knees due to lack of ram and cpu power.
So how could we suddenly be able to deliver something that takes a minimum of 12,5 times more to render for the same price and less??? Are my calculation correct or what??
I know vray is faster now in some situations, but some other situations are not so faster and the denoiser is not always good enough for animation I think.
Does anyone here accept to do jobs in 4K 60 fps?
I would like to have an opinion from V-Ray artists about how you estimate render time for project in 4K versus 1080p. I get more and more request for VR projects requesting to be rendered in 4K at 60 fps... instead of 1080p ? 24 fps. And they are crazy enough to ask if I can do those for even less money that I did 1080p projects!
This business is becoming less and less paying it seem.
But the way I estimate it is: since a 4k frame is 4,27 times bigger, due to ram bottle neck can easily take 5 times longer to render. And then if you want 60 fps instead of just 24, it will take 2,5 times more time. So 5 x 2.5 = 12,5 times longer to render. And that's not even counting that some render node will not even be able to participate in these 4k frames since they will be brought to their knees due to lack of ram and cpu power.
So how could we suddenly be able to deliver something that takes a minimum of 12,5 times more to render for the same price and less??? Are my calculation correct or what??
I know vray is faster now in some situations, but some other situations are not so faster and the denoiser is not always good enough for animation I think.
Does anyone here accept to do jobs in 4K 60 fps?
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