I have a maxscript question for you guys.
I've looked through all the properties for light cache and irradiance map and what I'm not seeing is a way to save the current GI cache that is currently in memory (from my last test render) to a file. I assume this is because its not a property so much as its a function that needs to be called.
Is it possible to save the current GI cache in memory to a file without having to do another render and turn on autosave? Is there a hidden function that can be called to do this?
Thanks,
Tim J
I've looked through all the properties for light cache and irradiance map and what I'm not seeing is a way to save the current GI cache that is currently in memory (from my last test render) to a file. I assume this is because its not a property so much as its a function that needs to be called.
Is it possible to save the current GI cache in memory to a file without having to do another render and turn on autosave? Is there a hidden function that can be called to do this?
Thanks,
Tim J
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