We are using Max 2014 and VRay.
I am trying to figure out the math behind the VRayPhysicalCamera breathing lens. I have found a wiki article but it does not seem to be the same math as VRay uses.
Has anyone cracked this?
I am trying to figure out the math behind the VRayPhysicalCamera breathing lens. I have found a wiki article but it does not seem to be the same math as VRay uses.
Has anyone cracked this?