I don't get asked to do very many animations but have got a couple coming up over the next 2 months - but whenever I have created them they never appear as silky smooth as others I have seen and how I'd like mine.
For example, creating a walkthrough, through a building, at walking speed.... I'm aware of how fast the camera is travelling (walking speed), so if I render out 30fps, why do I still see 'video tears' ?
I've heard of the trick to render out at a higher frame per second (what fps I don't know) and playback at 30fps, would that fix things ?
Is that the secret cure ?
Also, I've heard to use Motion Blur.
But taking a look at some of the animation content on NVidia's website - they're as smooth playing and flowing as I'd like - no visible amounts of blur, so what gives ?
https://www.nvidia.com/en-us/geforce...geforce-store/
Any guidance please ?
Thanks.
For example, creating a walkthrough, through a building, at walking speed.... I'm aware of how fast the camera is travelling (walking speed), so if I render out 30fps, why do I still see 'video tears' ?
I've heard of the trick to render out at a higher frame per second (what fps I don't know) and playback at 30fps, would that fix things ?
Is that the secret cure ?
Also, I've heard to use Motion Blur.
But taking a look at some of the animation content on NVidia's website - they're as smooth playing and flowing as I'd like - no visible amounts of blur, so what gives ?
https://www.nvidia.com/en-us/geforce...geforce-store/
Any guidance please ?
Thanks.
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