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Batch render with vray multiple objects with different materials using the objects name and material in the saved file image name.

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  • Batch render with vray multiple objects with different materials using the objects name and material in the saved file image name.

    Can any help with suggestions, workflows or scripts to batch render from 3dsmax using ideally backburner multiple configurations of different objects with different materials using the objects name and material / configuration in the rendered image file name.
    I have around 40 different objects and seven different materials and would like to batch render these to image files using the object and the material name avoiding the need to do this manually.

  • #2
    Take a look at Reindeer.

    I believe this is what you need.

    https://animathings.com/item/reindeer-2018-license
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

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    • #3
      Thanks JezUK I have requested a demo and will give some feedback on the plugin.

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