I'm going to begin working on a wall mural render for a client that will be 72 x 430 (183cm x 1092cm). It needs to be at 100dpi and ends up being 7200px X 43000px at the final size. Does anyone have any experience with such large output? The workflow I'm thinking about is to output as 6 7200x7200 squares and assemble them in post, but want to hear thoughts on best way to proceed. For now, it was going to be to set up for square output, and then just move the camera and target 6 times (or 6 different cameras). If I do that, I'd like to be able to show the client low res renders as a single pass with one camera, but don't know how to make a single camera match 6, and have the same perspective if that makes sense. Any help would be greatly appreciated.

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