Hi,
I'm writing a particle simulation system plugin that's a replacement for particle flow. I've used the Phoenix SDK to allow field velocity input from Phoenix sims, but there doesn't seem to be an SDK interface that allows me to add particle input to a sim.
In other words, right now if you select a particle flow as an input node on a sim, it is able to properly add particle velocities and positions to the sim to drive/generate smoke. Is there a way to get any plugin to be able to provide Phoenix with that data (pos/vel of a point cloud)? Or is that a special implementation designed specifically for particle flow by the Phoenix team, rather than a generic interface any plugin can support?
I'm writing a particle simulation system plugin that's a replacement for particle flow. I've used the Phoenix SDK to allow field velocity input from Phoenix sims, but there doesn't seem to be an SDK interface that allows me to add particle input to a sim.
In other words, right now if you select a particle flow as an input node on a sim, it is able to properly add particle velocities and positions to the sim to drive/generate smoke. Is there a way to get any plugin to be able to provide Phoenix with that data (pos/vel of a point cloud)? Or is that a special implementation designed specifically for particle flow by the Phoenix team, rather than a generic interface any plugin can support?
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