Hi, I'm very new to gpu render, for my production render gpu, this is my render setting, basically just 0 out the max render time so it will render the allocated full max subdivs with noise threshold.
However, as I increase the gpu texture size to full size textures, the render time increase by a lot, sometimes we will use 8k, 16k texture.
Is there a way around it?
However, as I increase the gpu texture size to full size textures, the render time increase by a lot, sometimes we will use 8k, 16k texture.
Is there a way around it?
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