The idea of vray autoexposure is a very good idea but i am not able to use it to the correct scale or correct manner in which how it should work, i am trying to render an interior with one big window have curtains on either side which covers only 10% of the window and using vray physical camera with F-number 8.0, ISO 100 and shutter speed 100, using a Vray dome light with an HDRI texture (peter guthrie - 0822 Cloudy Dawn ) and when i render it with autoexposure on it gives blown out windows which is not apt for the render, using some vray IES for ceiling lights as well but things are blown out, can anyone help in this case
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