Hello
I'm planning to build first render node in my small company (5 people). Currently we are working on 3ds max and Vray (1.5), but we want to switch to SketchUp or Rhino with Vray.
So the render node would be build on probably the newest AMD Threadripper 2990WX (32 cores) CPU, but I'm also considering GPU rendering (honestly don't know how to compare the two).
I would be very glad to get anserws to some of my concers:
1. How Vray SWARM works in terms of queuing task? If 3 people would try to render at once with render node will someone have to wait for the first one rendering to finish or SWARM will distribute CPU power of node among all the task at once?
2. How much RAM does my render node need? How should I calculate it considering we are working with projects that take less than 16 GB on average? If I throw 3 projects that take 16GB of RAM does it mean that station should have at least 46GB on render node to render them at once?
What is more important for render node, ECC memory support or pure RAM speed?
3. GPU rendering - does it scale 100% with every card I add to it? If I throw 6 GPUS instead of 3 should my render speed cut in half?
I'm planning to build first render node in my small company (5 people). Currently we are working on 3ds max and Vray (1.5), but we want to switch to SketchUp or Rhino with Vray.
So the render node would be build on probably the newest AMD Threadripper 2990WX (32 cores) CPU, but I'm also considering GPU rendering (honestly don't know how to compare the two).
I would be very glad to get anserws to some of my concers:
1. How Vray SWARM works in terms of queuing task? If 3 people would try to render at once with render node will someone have to wait for the first one rendering to finish or SWARM will distribute CPU power of node among all the task at once?
2. How much RAM does my render node need? How should I calculate it considering we are working with projects that take less than 16 GB on average? If I throw 3 projects that take 16GB of RAM does it mean that station should have at least 46GB on render node to render them at once?
What is more important for render node, ECC memory support or pure RAM speed?
3. GPU rendering - does it scale 100% with every card I add to it? If I throw 6 GPUS instead of 3 should my render speed cut in half?
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