Hello all. I have a problem when I render diffuse texture. The diffuse texture looks different from original in the viewport. Is it a bug, or I doing something wrong?
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Originally posted by 3ds_bg View PostOkay, nobody knows why this is happening. I see there are people in the chaos group who write in the forum. Do you know why this happens?
if so may be it could be that you need to change the resize option, by default is set to 512 px to avoid high ram usage.
https://docs.chaosgroup.com/display/...ng-GPUTextures
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