Dynedain:
Doing an export to the renderer has one other big unmentioned advantage. At that point all you need is an importer to bring it back into whatever other app you want.
Doing an export to the renderer has one other big unmentioned advantage. At that point all you need is an importer to bring it back into whatever other app you want.
Basse:
The thing with supporting features as paintFX etc is a problem for everyone that makes a plugin for Maya.
The thing with supporting features as paintFX etc is a problem for everyone that makes a plugin for Maya.
There are different BUILTs for LIQUID , such as PIXIE , Mental Ray Or BMRT . and .MI and .RIB are very different . Maybe LIQUID is good ressource for exporting into .vrmesh ???
Paul Oblomov:
Well can't say right now what is the most and what is the least important in upcoming fR or VR for maya. Must say the only thing - I need 'em to render all the things maya can handle!
Well can't say right now what is the most and what is the least important in upcoming fR or VR for maya. Must say the only thing - I need 'em to render all the things maya can handle!
I for one likes the new "trend" that more and more renders are released on other platforms than 3dsMax.
YES , that is a GOOD TREND !!! C --- i am just an end-user
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