Is there such a beast?
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Script to convert max materials to vraymtl???
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I tried that. It doesn't seem to do what I thought it would.
I created a simple scene: cube, standard max shader (blinn w/ maps).
Wen I try the vray scene converter it gives me the dialog then nothing. The standard shader stays the same. I'm expecting it to change to a VrayMtl with maps in place.
Does this make sense?
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ah .... i see what you mean ...well your scene will change but the mat editor wont ... but im sure there's something out there ..
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