Hi.
I need to make a storm in the middle of the ocean with semi-sub oilrigs that the waves crash against and create splash, much like this thread: https://forums.chaosgroup.com/forum/...hole-in-render
So far it's not going great, see my current result and setup attached, or download full quality and longer movie below:
https://we.tl/t-8YmBrgNqUJ
Does anyone have any tips for a good setup? Doesn't need to be fully realistic, just something that doesn't have loads of bad-looking issues like mine does, and looks somewhat like a storm like these: https://www.youtube.com/watch?v=YnJzJ9lBm20 https://www.youtube.com/watch?v=D2dv57CpT-s
Also I will be needing to blend this with a full ocean, but if I enable the phoenixfd oceantex and use ocean mesh, the displacement goes haywire and becomes way too strong on the simulation, and the edges are not blending at all. Also, it looks like the foam is moving the opposite way of the water.
This is tricky to get looking good Any help or alternative methods are very welcome.
I need to make a storm in the middle of the ocean with semi-sub oilrigs that the waves crash against and create splash, much like this thread: https://forums.chaosgroup.com/forum/...hole-in-render
So far it's not going great, see my current result and setup attached, or download full quality and longer movie below:
https://we.tl/t-8YmBrgNqUJ
Does anyone have any tips for a good setup? Doesn't need to be fully realistic, just something that doesn't have loads of bad-looking issues like mine does, and looks somewhat like a storm like these: https://www.youtube.com/watch?v=YnJzJ9lBm20 https://www.youtube.com/watch?v=D2dv57CpT-s
Also I will be needing to blend this with a full ocean, but if I enable the phoenixfd oceantex and use ocean mesh, the displacement goes haywire and becomes way too strong on the simulation, and the edges are not blending at all. Also, it looks like the foam is moving the opposite way of the water.
This is tricky to get looking good Any help or alternative methods are very welcome.
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