Hi All,
So what's the best practice to upres simulations. I am having an issue here where we are working in about 2million voxels to get the settings right. But when we go to 12 million the sim is drastically different. Like in this one test the smoke went up instead of down.
Cheers
So what's the best practice to upres simulations. I am having an issue here where we are working in about 2million voxels to get the settings right. But when we go to 12 million the sim is drastically different. Like in this one test the smoke went up instead of down.
Cheers
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