Hi.
I'm attempting to simulate airplane contrails in an effective manner. Currently have two simulations running; one using pflow to emit from, and one with just a couple cone-shaped objects.
Below is kinda the look I'm after, but I'm not picky, just need something that looks fine. We will be seeing it from a medium distance, and from all angles.
https://gifer.com/en/Wm9U
And this is the animation it will be put into: https://vimeo.com/321233902 Though will a bit different angles.
So, the reason for making this thread is to see what suggestions you guys might have, as I'm having issues simulating this in an effective way, meaning that the plane is a Tupolev Tu-160 moving at realistic cruise speed of 960 km/h - which I would think requires a lot of steps per frame! Currently I'm at 80, but no idea if this is enough. Would it be better to cheat this in some way? Basically all I need is smoke being shot out of an emitter at great speeds. Also of course I'd like some help to make it look good, as my current results are not great.
Attached are some screens of what I have currently and settings, for the non-pflow setup.
Any help or guidance or pointers or anything! Is very much appreciated!
I'm attempting to simulate airplane contrails in an effective manner. Currently have two simulations running; one using pflow to emit from, and one with just a couple cone-shaped objects.
Below is kinda the look I'm after, but I'm not picky, just need something that looks fine. We will be seeing it from a medium distance, and from all angles.
https://gifer.com/en/Wm9U
And this is the animation it will be put into: https://vimeo.com/321233902 Though will a bit different angles.
So, the reason for making this thread is to see what suggestions you guys might have, as I'm having issues simulating this in an effective way, meaning that the plane is a Tupolev Tu-160 moving at realistic cruise speed of 960 km/h - which I would think requires a lot of steps per frame! Currently I'm at 80, but no idea if this is enough. Would it be better to cheat this in some way? Basically all I need is smoke being shot out of an emitter at great speeds. Also of course I'd like some help to make it look good, as my current results are not great.
Attached are some screens of what I have currently and settings, for the non-pflow setup.
Any help or guidance or pointers or anything! Is very much appreciated!
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