I have created a scene where i have a bunch of dock materials and pylons in the water. In my fluid simulator I have foam being created around these objects just by turning the threshold down low, but when the foam is created it looks as if it is bubbling on and then popping. Almost like a continous sizzlling look. There isn't anything crazy happening in the scene, just a simple waveForce moving water around. How can I troubleshoot the foam?
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Foam around objects almost seems to be "bubbling"
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