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Fire truck puts out fire

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  • Fire truck puts out fire

    Hi,
    You promised a long time ago a tutorial for proper way to put out a fire. Currently we usewetmaps and it is very slow to calculate a putting out fire process. Are there any plans in the future to make it simpler?

    THnaks

  • #2
    Hey, yes - the tutorial is still in our to do list.

    The way you're doing it with the wetmaps is the correct way of doing it. Do you have any suggestions how to improve the workflow on that?

    Cheers,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Originally posted by georgi.zhekov View Post
      Hey, yes - the tutorial is still in our to do list.

      The way you're doing it with the wetmaps is the correct way of doing it. Do you have any suggestions how to improve the workflow on that?

      Cheers,
      Thank you. Unfortunately not really. Using wetmaps makes fire calculation really slow. Also where water touches and creates a wetmap fire in that place gets put out really quick. Not sure if there is a way to pour water for at least 2-3 seconds before fire will gradually die down.

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      • #4
        Just animate the Color Intensity value of the Particle Texture - this way you can control the intensity of the mask created by the Wetmap.
        Georgi Zhekov
        Phoenix Product Manager
        Chaos

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