Hi,
I am picking up another artists work and can't figure something out.
He was applying LUTs in the VFB and just saving out the RGB, he had 'convert to LOG before applying LUT' ticked on.
If I use the render elements to rebuild the RGB in Photoshop for more control (GI, Refract, Reflect, Spec) it loses the LUT because that only gets saved on the RGB. Also I want to render on the cloud which doesn't even apply the LUT to the RGB, just gives me the non LUT version.
So I am trying to match the LUT from the VFB in Photoshop, but I cant seem to get it to match.
I need to first convert it to LOG and then apply that LUT, but I can't figure out how to convert to LOG the same way VFB is doing it. I've tried many 'conversion LUTs' but they are all from rec 709 to LOG or some camera to LOG. Does anyone know if there is a linear to log or something that will do the same thing VFB is doing?
Cheers
Eric
I am picking up another artists work and can't figure something out.
He was applying LUTs in the VFB and just saving out the RGB, he had 'convert to LOG before applying LUT' ticked on.
If I use the render elements to rebuild the RGB in Photoshop for more control (GI, Refract, Reflect, Spec) it loses the LUT because that only gets saved on the RGB. Also I want to render on the cloud which doesn't even apply the LUT to the RGB, just gives me the non LUT version.
So I am trying to match the LUT from the VFB in Photoshop, but I cant seem to get it to match.
I need to first convert it to LOG and then apply that LUT, but I can't figure out how to convert to LOG the same way VFB is doing it. I've tried many 'conversion LUTs' but they are all from rec 709 to LOG or some camera to LOG. Does anyone know if there is a linear to log or something that will do the same thing VFB is doing?
Cheers
Eric
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