Hi,
i´ve tried to make a mask material that works like a big RPC for example, in a big plane, however this kind of max material doesn´t work properly on Vray, always show an overexposed picture or a totally opaque plane without any bitmap.
Anybody knows how to create an RPC plane with diffuse bitmap and opacity channel to mask the other part of the plane that work on Vray, like a standard or vray material?
(i don´t have rpc creator ok?)
i´ve tried to make a mask material that works like a big RPC for example, in a big plane, however this kind of max material doesn´t work properly on Vray, always show an overexposed picture or a totally opaque plane without any bitmap.
Anybody knows how to create an RPC plane with diffuse bitmap and opacity channel to mask the other part of the plane that work on Vray, like a standard or vray material?
(i don´t have rpc creator ok?)
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