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V-Ray Standalone renderserver textures missing

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  • V-Ray Standalone renderserver textures missing

    Hi guys,

    i am trying to run V-ray standalone on my renderserver. I am copying the vrscene file on the server and run the command:

    Code:
    "C:\Program Files\Chaos Group\V-Ray\Modo x64\vraysl/vray.exe" -sceneFile="C:\Users\"USERNAME"\Desktop\RenderingServerTest\renderservertest.vrscene" -imgFile="C:\Users\"USERNAME"\Desktop\RenderingServerTest\output\rendertest.jpg" -numThreads=0 -region=none -rtEngine=0 -display=1 -autoClose=0 -setfocus=1 -verboseLevel=3 -showProgress=1 -progressUpdateFreq=200 -progressUseColor=1

    The V-Ray standalone render is starting and everything seems to work, only the textures are missing.
    I did try to add a VRAY_ASSETS_PATH, but i am not able to get it to work. V-Ray standlone is searching for the textures on my local computer, not on the server. How do i add the command VRAY_ASSETS_PATH correctly?
    I am fairly new to distributed rendering / rendering with v-ray standalone.

    Btw, i did also try to render directly onto my server with distributed rendering, but my upload/connection is not good enough, to feed the distributed rendering. Using V-Ray standalone on my rendermachine would be my workaround. Everything is saved on the rendermachine then.

    Hopefully you can help me out.

    Best regards
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