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osl bitmap lookup breaks when using vray normal bump

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  • osl bitmap lookup breaks when using vray normal bump

    hI guys!

    When using osl bitmap lookup for udim workflow with vray, it works well with diffuse but when i load the normal and link the bitmap lookup to a vray normal bump it breaks. How should I go about this?

    So to clarify, when i load my udims and hook them up to any slot in vray mtl it works but when i add a node in between like the normal bump the udims break.

  • #2
    Hi, nobody has this problem? I went the multitile way to make it work.

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