Hi I am having issues when creating glass in vray, when looking through the glass object the background always is darker, not sure why its doing this, I created the glass by using a vraymtl and putting black in the diffuse, refract is white and it has a fresnel reflection. also I cant exclude it from casting shadows from a skylight or hdri.
I have had a search on this forum and cant find anything to help me.
anyone know a solution
thanks
I have had a search on this forum and cant find anything to help me.
anyone know a solution
thanks
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