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  • Support for Wndows 11?

    What's the situation with Windows 11? has anyone been using it? Do all Chaos products support, play nice with it?
    Website
    https://mangobeard.com/
    Behance
    https://www.behance.net/seandunderdale

  • #2
    Hello seandunderdale,

    V-Ray has support for Windows 11. You can find the supported operating systems in the system requirements section on the documentation page for your specific V-Ray integration.

    Let me know which V-Ray integration are you using and I will be able to send you a link to the docs page. Thank you.
    Aleksandar Kasabov
    chaos.com

    Comment


    • #3
      Im using Vray 5 on Windows 10...I was pretty sure itd be supported, I guess the question was tryin to find out if any users had found windows 11 to be robust and stable enough to use for work. Obviously since windows 10 works fine, theres no urgency to upgrade so I wont be rushing anything, but if Windows 11 has some nice features, itd be good to know whether users are getting a good experience out of it with Maya + Vray.
      Website
      https://mangobeard.com/
      Behance
      https://www.behance.net/seandunderdale

      Comment


      • #4
        I have been running Windows 11 for a few months now without any issues.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090
        • ​Windows 11 Pro

        Comment


        • #5
          One thing Ive noticed is I have to limit my render threads more to make Maya responsive while rendering. I also found if I didnt limit them, my internet would flick on and off. I also cant use the UV editor window while rendering, it totally freezes up and does not update at all. Im considering rolling back to Windows 10, but Ill give it a few days and see if I can get used to it.
          Website
          https://mangobeard.com/
          Behance
          https://www.behance.net/seandunderdale

          Comment


          • #6
            I had a problem. On 3dsmax2021, the 3dsmax process often disappeared inexplicably

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            • #7
              Originally posted by seandunderdale View Post
              One thing Ive noticed is I have to limit my render threads more to make Maya responsive while rendering. I also found if I didnt limit them, my internet would flick on and off. I also cant use the UV editor window while rendering, it totally freezes up and does not update at all. Im considering rolling back to Windows 10, but Ill give it a few days and see if I can get used to it.
              Hello,

              Are you on one of the new Threadrippers?
              We have recent similar reports, we will investiage

              Best,
              Muhammed
              Muhammed Hamed
              V-Ray GPU product specialist


              chaos.com

              Comment


              • #8
                Hey Muhammed. Yes Im on a 3990x. When rendering Im limiting threads to 126 instead of using 128. Seems to keep things fairly responsive without losing much render resources.
                Website
                https://mangobeard.com/
                Behance
                https://www.behance.net/seandunderdale

                Comment


                • #9
                  I think that has always been the case. I think I remember being told that the performance loss is so minimal, that it doesn't make a difference.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment

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