Hi, we're trying to open a lookdev maya scene that contains vray shaders on a machine that doesn't have vray, so the vraymtl attributes only exist as shorthands. Is there somewhere I can see what these shorthands mean? For example, I'm pretty sure "rlc" is reflection color and "rlg" is reflection glossiness, but what are the rest? Where can I find this information?
Code:
igi 0.0 rlc [(1.0, 1.0, 1.0)] rlg 0.3333333432674408 uf 1.0 fde 1.0 gfr 1.0 ggxog 0.0 uro 1.0 and 0.0 afs 1.0 cth 0.0010000000474974513 brdf 3.0 omode 2.0 oc None dc [(0.0022464534267783165, 0.0060036275535821915, 0.009642471559345722)]
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