How do I use an alpha to put a hole in my diffuse layer without it effecting all the other layers? I just want the hole to be in the graphics not the object. Like a plastic bag of candy with a window to the product, I still need the reflection and sheen to be unaffected by this alpha. I typically use a texture for my alphas. I'm getting a hole blown into my model. I'm using V-Ray in Cinema if it matters.
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Alpha for diffuse layer only?
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