Announcement

Collapse
No announcement yet.

Max-compatible ShadeContext

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Max-compatible ShadeContext

    Basically my VFB shows me the correct angle as I've setup with Safe Frames. But, for some reason now whenever I 'render' the angle is incorrect and I'm being shown this error "Camera matrix is not orthonormal and Max-compatible shade context is on' I'm not sure what has happened as it's never been an issue before... maybe I've turned something on?

    It looks like there used to be a setting that you could click off in the render settings, but that doesn't seem to exist anymore.

    Anyway, its sorta annoying! If anyone has any ideas of how to fix this, It would be much appreciated.
    Instagram:
    https://www.instagram.com/deebee_cg/

  • #2
    Try the following line in the script listener and see if that makes any difference:
    Code:
    renderers.current.system_workInCameraSpace=false
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment

    Working...
    X