I saw 'On-demand geometry loading from disk files' as a feature for VRay in its feature list.
I have an outdoor scene that is already too large to support putting in too many trees in one render pass. Will VRay allow me to have these trees placed in separate files, and merge them in (and delete the out of frame trees) at pre-determined frames during a rendering? This would be Very cool.
I have an outdoor scene that is already too large to support putting in too many trees in one render pass. Will VRay allow me to have these trees placed in separate files, and merge them in (and delete the out of frame trees) at pre-determined frames during a rendering? This would be Very cool.
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