I'm having a problem with a 1400 frame 720deg fly around of an architectural model.
I've rendered out a light cache and irradiance map separately for this animation, even going to the extent of rendering every frame for the irradiance map to try to minimise the problem, to no effect.
I followed this tutorial to the letter (except the 10th frame thing).
http://www.vfxstudios.co.uk/tutorial...gi/vraygi.html
It seems that the render comes out fine when the camera is looking at faces it could see in the first frame, but when the camera views frames at the back of the building, things get funky. You can see circle shapes, and the zigzag of the object faces.
Also, I have transparency levels set to 200, but the plants (which use alpha mapped planes for the leaves and branches) still effect the image alpha map on the final output. As we are compositing the rendered model onto a background image, it's causing a few problems. Is 200 levels unusually high, or should I just bump it up some more? I'm pretty certain that there aren't more than 200 leaves in each tree model (more like 10 - 20 planes per tree).
Front:
Rear:
Any ideas?
Thanks.
I've rendered out a light cache and irradiance map separately for this animation, even going to the extent of rendering every frame for the irradiance map to try to minimise the problem, to no effect.
I followed this tutorial to the letter (except the 10th frame thing).
http://www.vfxstudios.co.uk/tutorial...gi/vraygi.html
It seems that the render comes out fine when the camera is looking at faces it could see in the first frame, but when the camera views frames at the back of the building, things get funky. You can see circle shapes, and the zigzag of the object faces.
Also, I have transparency levels set to 200, but the plants (which use alpha mapped planes for the leaves and branches) still effect the image alpha map on the final output. As we are compositing the rendered model onto a background image, it's causing a few problems. Is 200 levels unusually high, or should I just bump it up some more? I'm pretty certain that there aren't more than 200 leaves in each tree model (more like 10 - 20 planes per tree).
Front:
Rear:
Any ideas?
Thanks.
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