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  • Where is... ...in Maya?

    VraySphereFade in Maya?


    Vray Toon features in Maya?


    Light unit conversions when we choose another measure units?


    Domelight attributes "Tangent Radius" & "emit distance" viewport representation?


    Sunlight attribute "Emit Distance" viewport representation?


    Vector displacement feature?


    Displacement "Water Levels" attribute?

  • #2
    The VRaySphereFade and VRayToon plugins are not yet ported for V-Ray for Maya, but will be in there in one of the next builds;

    Thanks for the pointer on light units conversion, this will be corrected.

    The viewport representation for the emit and target distances of the dome light is already implemented for newer builds.

    The "Emit distance" parameter for the sun will be actually removed in one of the next builds, and instead will be calculated automatically from the sun poistion (like in 3ds Max).

    Vector displacement is already implemented for newer builds.

    The water level option is available from the "Displacement control" group of V-Ray parameters; see this link for more info: http://www.spot3d.com/vray/help/maya...rrib.htm#Displ

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Ok, thanks one more time.

      Comment


      • #4
        Originally posted by vlado View Post
        The VRaySphereFade and VRayToon plugins are not yet ported for V-Ray for Maya, but will be in there in one of the next builds;
        After watching Iron Baby, we could really use VRayToon over in Maya right about now. Because they did some really nice FX with it.

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        • #5
          Yes, we are working on it. VRaySphereFade is already there btw.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment

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