Hey guys,
I am from a mental ray background. What is the V-ray equivalent of cutout opacity? I tried mapping an alpha image to the transparency input of the vraymtl. But due to GI, I get black dots and issues. I'd like to know what the equivalent, i reckon it would make my life easier for zdepth pass and other things too.
Thanks
I am from a mental ray background. What is the V-ray equivalent of cutout opacity? I tried mapping an alpha image to the transparency input of the vraymtl. But due to GI, I get black dots and issues. I'd like to know what the equivalent, i reckon it would make my life easier for zdepth pass and other things too.
Thanks
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