I use Maya 2010 and V-Ray on OS X (10.6.3)
I have a material with an image sequence set up as opacity map. I use another image for diffuse color, on a different UV set.
Whenever I render a single frame it looks as it should be. When I batch render it, the image appears in a different place, as if the UV-set is ignored.
(Even though I have an official VRay license I can't post in the appropriate forum... that's why i post it here.)
I have a material with an image sequence set up as opacity map. I use another image for diffuse color, on a different UV set.
Whenever I render a single frame it looks as it should be. When I batch render it, the image appears in a different place, as if the UV-set is ignored.
(Even though I have an official VRay license I can't post in the appropriate forum... that's why i post it here.)