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how to plug texture map into glossiness?

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  • how to plug texture map into glossiness?

    Is it possible to hook up an image to the gloss input and adjust the brightness and contrast within the shader?

  • #2
    Why would it not be possible? You can connect either one of the RGB components or the alpha to the glossiness.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      I couldn't figure out how to adjust an alpha channel with a colour correction node and plug it into the glossiness but it occurs to me now i can just do that with a single rgb component as you say. Brains not in gear today!

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