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if refract is white and reflect is black then you should not have a single reflection in the scene
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Here is my material parameters, I've just turned refract color into black from the defaults:
Here is the render results. It must only refract the black&white checker from this point of view, but it also reflects the green checker and a little bit of blue:
What's wrong with my tweaks? Please help!
THANKS IN ADVANCE!
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its refracting the green not reflecting it. plus you should ask the forum admins for full status
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
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Okay then, how to make it refracting only the objects that directly behind the refracting geometry (only black checker for this example)?
Every novice should ask the admins for full status? Nice rules! (^_^) "Could u plz give me the full status?" - That's enough? Or I should ask in a different way? (^_^)
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the main forum is for any vray customer novice or expert.
in the example you showed its refracting everything in the scene. their checkerboard is both ground and wall. why specifically do you need green background?
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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