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Forest Animation

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  • Forest Animation

    Hello everyone!
    These are some renders from the animation made some months ago.
    The project was non-comercial / personal learning and our main tools were Max, VRay, VRScatter, RealFlow and Fusion.
    There was a lot (again: a lot!) of time spent trying to find a way to render the animation without collapsing the OS.
    The hardware used was x3 Dual Core P4 3.2GHz with 4Gb-ram each.

    Animation: http://vimeo.com/16029000




    Hope you like it as much as I enjoyed doing it.

  • #2
    your thumbs seem to be dead, but you animation is wonderful!
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

    Comment


    • #3
      Originally posted by glorybound View Post
      your thumbs seem to be dead, but you animation is wonderful!
      Yes
      I´m trying to solve that out.

      Comment


      • #4
        Finally, the screenshots from the video





        Thanks!

        Comment


        • #5
          An amazing job.
          Congratulations!
          http://www.mediarender.net

          Comment


          • #6
            Great work! Which settings did you use too eliminate all noise from the tree leaves?
            I can never render noise free animation with trees?

            Comment


            • #7
              Nice Work!
              The water looks awesome

              I think it could use a bit more work on the post production....that is, Colour correction

              The renders all look a bit Flat & it could really use some levels/curves/gamma adjustment to give it some more contrast & colour

              Did you render your animation in 32bit???
              You can really adjust 32bit renders very radically & still retain nice colours & gradiants so ALWAYS render to 32bit
              it dosen't take any longer to render 32 bit so why not use the maximum colour range you can.

              Hope this helps

              Comment


              • #8
                Awesome!
                Water looks great. The way you've captured the water running over stones etc. in the stream is amazing. Waterfall is also fantastic.
                How did you achievew these effects?
                Makes me want to go to the mountains

                Comment


                • #9
                  at the end of the animation he says what software and plugins was used
                  Kind Regards,
                  Morne

                  Comment


                  • #10
                    Thank you all for the comments and feedback!

                    Originally posted by vraypixel View Post
                    Great work! Which settings did you use too eliminate all noise from the tree leaves?
                    I can never render noise free animation with trees?
                    Basically, it was a mix of this things:
                    • No GI
                    • High VRayShadow Subdivisions
                    • Adaptative DMC for AA

                    There was also some noise removal in post but, we used a different solution depending on the camera.

                    As in the case of GI where you can control how the -samples- are distributed based on color, normal and / or distance, would have been great if there is a similar way of control the samples from the antialias. Or maybe there's a way to do it and I dont even know it.

                    Anyone?

                    Thank you!

                    Originally posted by 3DMK View Post
                    Nice Work!
                    The water looks awesome

                    I think it could use a bit more work on the post production....that is, Colour correction

                    The renders all look a bit Flat & it could really use some levels/curves/gamma adjustment to give it some more contrast & colour

                    Did you render your animation in 32bit???
                    You can really adjust 32bit renders very radically & still retain nice colours & gradiants so ALWAYS render to 32bit
                    it dosen't take any longer to render 32 bit so why not use the maximum colour range you can.

                    Hope this helps
                    Yes, the render was made entirelly in 32b. I recieved many comments about the CC and will give it a try.
                    Thanks!

                    Originally posted by add101 View Post
                    Awesome!
                    Water looks great. The way you've captured the water running over stones etc. in the stream is amazing. Waterfall is also fantastic.
                    How did you achievew these effects?
                    Makes me want to go to the mountains
                    All the fluids were done in RealFlow. There was a long time spent on the fluids and I'm happy that it is finished!

                    Originally posted by DVP3D View Post
                    at the end of the animation he says what software and plugins was used

                    Comment

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