Hi
I seem to be getting a strange 'golf ball' effect on some of my surfaces during rendering and I'm not sure whats causing it - any thoughts??
I've integrated the surfaces in rhino and all seems well, but every time I render using a GI lighting scheme I get this?
I've tried increasing and decreasing the mesh complexity - also tried exporting and re-importing the object as iges, 3Ds, step etc with no change! I've also tried rendering as exploded surfaces - still no luck?
Any body else had this problem, or got some suggestions??
cheers
I seem to be getting a strange 'golf ball' effect on some of my surfaces during rendering and I'm not sure whats causing it - any thoughts??
I've integrated the surfaces in rhino and all seems well, but every time I render using a GI lighting scheme I get this?
I've tried increasing and decreasing the mesh complexity - also tried exporting and re-importing the object as iges, 3Ds, step etc with no change! I've also tried rendering as exploded surfaces - still no luck?
Any body else had this problem, or got some suggestions??
cheers
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