If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Yes, in can be used at every VfR. It's not difficult.
Set a material with black color (value 5..10), add a reflection layer (with fresnel) with glossiness 0.65 and set the bump map at a low intensity first (0.05 ... depends of the scene scale). Render. If the bump is to low, than user a higher multiplier. If you use a to high vlaue, than you get strange reflection effects, so try to find the lowest good value.
Yes, in can be used at every VfR. It's not difficult.
Set a material with black color (value 5..10), add a reflection layer (with fresnel) with glossiness 0.65 and set the bump map at a low intensity first (0.05 ... depends of the scene scale). Render. If the bump is to low, than user a higher multiplier. If you use a to high vlaue, than you get strange reflection effects, so try to find the lowest good value.
I believe that files saved in rhino 4 format can be at least partially read by rhino3. I'm not sure if you tried this already and I am not sure if our information would still be read from the file (I believe it does from 3 to 4), so I would at least try that. Also if you download the v4 evaluation version I believe you get like 25 saves or something
I'm not able to open a Rhino V4 file with V3, when I try it tells me that some information may be skipped, then the Render and Material information can't be read (paraphrasing) which ultimately leads to a blank scene. Good to know about the V4 Evaluation Version. Thanks Dalomar.
The quality of the mapping as far as the rendered result (which still needs some work) is pretty much the same, but actually working with mappings and mapping widgets is 100 time better. You can select widgets easily and adjust them as you normally would adjust an object (scale, rotate, or whatever) where as with v3 it would be much harder to do that, and sometimes editing the widget in the viewport wouldn't actually transfer to the rendered result. IMHO upgrading to v4 is worth it. In fact I was waiting till we had a build together, and once we did I haven't looked back.
Comment