Hi, I am having a bit of trouble getting a brushed metal material to work on a fork I am trying to render. It does something strange to the surface. I have tried changing all of the material properties, but it still distorts the upper fork surface. Anyone have any ideas? Thanks, Gavin
The fork. Notice the weird distorted tynes.
This shows the geometry rendered with the default material.
This shows the wireframe of surface being affected.
The same surface rendered with the brushed metal.
The fork. Notice the weird distorted tynes.
This shows the geometry rendered with the default material.
This shows the wireframe of surface being affected.
The same surface rendered with the brushed metal.
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