could someone please explain how I can use a hdri map to make objects reflective.
The link I found in another post was broken -- is there a good tut somewhere on this subject.
Any links to giving my aluminum material a typical metal contrast with highlights
without affecting my backround would be extremely helpful
In my opinion the software would benefit if the basic textures have good material specific textures attached by default.
The link I found in another post was broken -- is there a good tut somewhere on this subject.
Any links to giving my aluminum material a typical metal contrast with highlights
without affecting my backround would be extremely helpful
In my opinion the software would benefit if the basic textures have good material specific textures attached by default.
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