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Re: does any one know how to render,the wireframe?
There really isn't a one click solution to it as we don't support any sort of line rendering or anything like that. You could import that to AI if you want and overlay that on a render if need be. If you really would like them rendered the you could use the ExtractWireframe command and then pipe each one of those curves so that the pipes themselves would show up in the rendering. There's a few pipe multiple curves scripts lying around (I have one as well) so if you'd like that it would turn it into basically a 2-click solution. Does that help??
Re: does any one know how to render,the wireframe?
So here's the script (attached at the bottom). All you have to do is select a bunch of curves (you can preselect them as well) and it will ask you for the desired radius (I can hook it up for separate start and end radii if you want them) and also for the end style (flat is the default- None and rounded are the other two options) and it will crank away. There is also a prompt to tell you how many curves of the total amount the script has run through. I really didn't like the multiple pipe script that I had before, so I had been looking for a reason to rewrite one and have a few more of the bells and whistles that I wanted. Hope you enjoy. Let me know if there's anything else you want in it, or want to hook it up to a button or something.
Re: does any one know how to render,the wireframe?
Sometimes that script can run a little slow if you've got a ton of curves to pipe, so here's a super fast one. It doesn't report anything back to the commandline and turns off redrawing the viewport so it is super speedy. May be helpful if you've got a whole lot of curves to pipe ;D
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