I was trying to render 2 white cups (other colors ended up ok) in a studio environment with light cache but I couldn't make them stand out from the background and floor (I tried lowering the environment light too), it all looked so white. I changed the secondary GI to QM and it did a wonderful job. I want to know how it would be possible to get the same kind of render with light cache? It seemed impossible to me
Here are my 2 pics, one with QM and one with LC and I'm also posting the visoption files.
thanks, I would appreciate if anyone could tell me as to why I can't get a similar result.
Here are my 2 pics, one with QM and one with LC and I'm also posting the visoption files.
thanks, I would appreciate if anyone could tell me as to why I can't get a similar result.
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