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pls take a look at that...=(

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  • pls take a look at that...=(

    ..hello everyone=) ...I'm newbie in rendering ...please take a look at that pic & tell me where & what are my mystakes according light settings?...I have no idea how to make normal walls..walls have assigned color...not texture...which setting should I use for walls material..for wall paint?...oh,& mirror settings... :'(

  • #2
    Re: pls take a look at that...=(

    Change the Adaptive amount (in QMC Sampler) from 1 to .85 if its not already. Change the Hshp SubDivision from 50 to 80. Between those two things that should take care of the blotchiness. Your walls don't necessarily need a texture, so just a color is fine (unless you want brick or something).
    Damien Alomar<br />Generally Cool Dude

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    • #3
      Re: pls take a look at that...=(

      thank you dalomar=]
      ..thats what I've got now :P

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      • #4
        Re: pls take a look at that...=(

        ...now there is smth wrong between ceiling & walls....I'll post here my settings ...could you tell me what is wrong in them...

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        • #5
          Re: pls take a look at that...=(

          continuation...

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          • #6
            Re: pls take a look at that...=(

            ...

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            • #7
              Re: pls take a look at that...=(

              Your Max rate is too low ... change it to -1 or 0
              Damien Alomar<br />Generally Cool Dude

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