How can I achieve a very simple thing:
A light (rhino directional light source)hits a mirror (steel shiny?) and the light that is reflected creates a light patch on a wall (standard vray mat)?
what render settings do i have to use?
what material for the mirror?
I just cannot get it to work - help very much apreciated!!
A light (rhino directional light source)hits a mirror (steel shiny?) and the light that is reflected creates a light patch on a wall (standard vray mat)?
what render settings do i have to use?
what material for the mirror?
I just cannot get it to work - help very much apreciated!!
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