Hello there,
I always have troubles scaling my texture bitmaps to the material I chose in Rhino. For my designs, I often use books that need a front and back cover; the bitmap files that are used as images for the covers either came out too big, or too small. Adjusting the right scale to a bitmap can be a real pain in the ...
Now I think I found a trick, at least for my books, so that the cover will always come out 100% right (right scale, right size, etc.);
in the texture dialog, after you chose a bitmap file, you probably need to rescale it somewhat. Now when you choose V:1, U:1 or i.e. V:5, U:5, you'll often get a distorted image.
BUT, when you choose V:3, U:3, it miracously resizes perfectly!
If you want to see an image of what I mean, please feel free to ask!
I always have troubles scaling my texture bitmaps to the material I chose in Rhino. For my designs, I often use books that need a front and back cover; the bitmap files that are used as images for the covers either came out too big, or too small. Adjusting the right scale to a bitmap can be a real pain in the ...
Now I think I found a trick, at least for my books, so that the cover will always come out 100% right (right scale, right size, etc.);
in the texture dialog, after you chose a bitmap file, you probably need to rescale it somewhat. Now when you choose V:1, U:1 or i.e. V:5, U:5, you'll often get a distorted image.
BUT, when you choose V:3, U:3, it miracously resizes perfectly!
If you want to see an image of what I mean, please feel free to ask!
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