Hi there
My names kyle and Im new to the forum but Im stuck now after using VRay for a while. I've just started using DR using a dual quad core and two other quad core machines.
Single images are working a treat and I couldn't be happier but when I tried doing an animation, as far as a could tell the only contribution I got from the 'servers' was during the light cache pass. I've searched for this problem and have found some posts but Im not sure how up to date they are and i suppose i just need some closure on the issue.
Is there an equivalent to backburner or shall I just convert to 3DS Max? I know i could just split the animation into segments to be tackled by each computer but in my mind its simpler to have the servers working on the same thing.
Forgive my naivety as I'm sure this question has been answered already but it seems like such a large piece of the puzzle to be missing since Vray for rhino is otherwise complete. Any help would be appreciated.
Thanks
kyle
My names kyle and Im new to the forum but Im stuck now after using VRay for a while. I've just started using DR using a dual quad core and two other quad core machines.
Single images are working a treat and I couldn't be happier but when I tried doing an animation, as far as a could tell the only contribution I got from the 'servers' was during the light cache pass. I've searched for this problem and have found some posts but Im not sure how up to date they are and i suppose i just need some closure on the issue.
Is there an equivalent to backburner or shall I just convert to 3DS Max? I know i could just split the animation into segments to be tackled by each computer but in my mind its simpler to have the servers working on the same thing.
Forgive my naivety as I'm sure this question has been answered already but it seems like such a large piece of the puzzle to be missing since Vray for rhino is otherwise complete. Any help would be appreciated.
Thanks
kyle
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