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BMW car rim render problem

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  • BMW car rim render problem

    hi,
    i have recently rendered a BMW car rim, but the end result has lots of noise(small dots) (if thats what it is) and looks bad up close.
    i used the high quality studio setting in vray options if that helps
    thanks

  • #2
    Re: BMW car rim render problem

    Increase the reflection subdivs of the material, and lower the noise threshold on image sampler menu.
    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

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    • #3
      Re: BMW car rim render problem

      Or you can enable Clamp Output and Sub-Pixel Mapping in the Color Mapping rollout
      Damien Alomar<br />Generally Cool Dude

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