I'm getting this error when I'm running almost all my scenes. They will work 80% of the time on my MacBook Pro that is Bootcamping Windows 7, but they crash 100% of the time when I transfer them to a PC running Windows XP (I think it is 32 bit). I am trying to render 4 at once at the school computers, so this is why I have to transfer the files.
I know this possibly has something to do with the textures that I am using (many materials, lots of textures, some bitmaps that are 3mb).
However, I ran a search that told me to click override materials. I turn on "override materials" in global settings and the render goes through.
Any suggestions to what is wrong? The renders are due at 8:45am tomorrow... :-[
I know this possibly has something to do with the textures that I am using (many materials, lots of textures, some bitmaps that are 3mb).
However, I ran a search that told me to click override materials. I turn on "override materials" in global settings and the render goes through.
Any suggestions to what is wrong? The renders are due at 8:45am tomorrow... :-[
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